PlayTruckSims: Грузовые симуляторы, Дальнобойщики, Euro Truck Simulator 2, American Truck Simulator

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691

Elodar да да да,я и забыл про это(

0

692

мужики, столкнулся с проблемкой! когда захожу в любой салон чтоб купить грузовик игра вылетает! Помогите пожалуйста! вот лог:

Свернутый текст

: [gl] ICD OpenGL driver detected.
20:56:01 : [gl] driver: GeForce GT 240/PCI/SSE2/3DNOW!
20:56:01 : [gl] vendor: NVIDIA Corporation
20:56:01 : [gl] version: 3.2.0
20:56:01 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
20:56:01 : [gl] GL_max_texture_size: 8192
20:56:01 : [gl] taking advantage of 'GL_multitexture'
20:56:01 : [gl] Sampler count: 4
20:56:01 : [gl] taking advantage of 'GL_ARB_fragment_program'
20:56:01 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
20:56:01 : [gl] taking advantage of 'GL_texture_border_clamp'
20:56:01 : [gl] taking advantage of 'GL_texture_compression'
20:56:01 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
20:56:01 : [gl] taking advantage of 'GL_texture_cube_map'
20:56:01 : [gl] taking advantage of 'GL_texture_env_crossbar'
20:56:01 : [gl] taking advantage of 'GL_texture_env_combine'
20:56:01 : [gl] taking advantage of 'GL_texture_rectangle'
20:56:01 : [gl] taking advantage of 'GL_transpose_matrix'
20:56:01 : [gl] taking advantage of 'GL_vertex_buffer_object'
20:56:01 : [gl] taking advantage of 'GL_ARB_vertex_program'
20:56:01 : [gl] Vertex attribute count: 16
20:56:01 : [gl] taking advantage of 'GL_shader_objects'
20:56:01 : [gl] taking advantage of 'GL_vertex_shader'
20:56:01 : [gl] taking advantage of 'GL_fragment_shader'
20:56:01 : [gl] taking advantage of 'GL_draw_buffers'
20:56:01 : [gl] taking advantage of 'GL_blend_color'
20:56:01 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
20:56:01 : [gl] taking advantage of 'GL_draw_range_elements'
20:56:01 : [gl] taking advantage of 'GL_rescale_normal'
20:56:01 : [gl] taking advantage of 'GL_secondary_color'
20:56:01 : [gl] taking advantage of 'GL_separate_spcular_color'
20:56:01 : [gl] taking advantage of 'GL_texture3D'
20:56:01 : [gl] taking advantage of 'GL_texture_edge_clamp'
20:56:01 : [gl] taking advantage of 'GL_texture_env_add'
20:56:01 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
20:56:01 : [gl] Max anisotropy factor: 16
20:56:01 : [gl] taking advantage of 'GL_NV_register_combiners'
20:56:01 : [gl] taking advantage of 'GL_NV_register_combiners2'
20:56:01 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
20:56:01 : [gl] taking advantage of 'GL_NV_texture_shader'
20:56:01 : [gl] taking advantage of 'GL_NV_texture_shader2'
20:56:01 : [gl] taking advantage of 'GL_NV_texture_shader3'
20:56:01 : [gl] taking advantage of 'GL_NV_fragment_program'
20:56:01 : [gl] taking advantage of 'GL_NV_fragment_program_option'
20:56:01 : [gl] taking advantage of 'GL_NV_fragment_program2'
20:56:01 : [gl] taking advantage of 'GL_NV_vertex_program2'
20:56:01 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
20:56:01 : [gl] taking advantage of 'GL_NV_vertex_program3'
20:56:01 : [gl] taking advantage of 'GL_generate_mipmap'
20:56:01 : [gl] taking advantage of 'GL_framebuffer_object'
20:56:01 : [gl] taking advantage of 'WGL_ARB_extensions_string'
20:56:01 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_NVX_DX_interop
20:56:01 : [gl] taking advantage of 'WGL_EXT_swap_control'
20:56:01 : [gl] taking advantage of 'WGL_ARB_pixel_format'
20:56:01 : [gl] taking advantage of 'GL_ARB_multisample'
20:56:04 : [gl] Detected support for 16x anti-aliasing.
20:56:05 : [gl] Detected support for 8x anti-aliasing.
20:56:05 : [gl] Detected support for 4x anti-aliasing.
20:56:05 : [gl] Detected support for 2x anti-aliasing.
20:56:05 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
20:56:05 : Rendering path available: GL1X
20:56:05 : Rendering path available: ARB1
20:56:05 : Rendering path available: NV1X
20:56:05 : Rendering path available: NV2X
20:56:05 : Rendering path available: NV3X
20:56:05 : Rendering path available: NV4X
20:56:05 : Rendering path available: ARB2
20:56:05 : Rendering path available: GL2X
20:56:05 : [dx9] Direct3D9 detected.
20:56:05 : [dx9] Number of adapters found: 1
20:56:05 : [dx9] Adapter #0: NVIDIA GeForce GT 240 (nv4_disp.dll) [driver version: 6.14.11.9107]
20:56:05 : Rendering path available: SM2X
20:56:05 : Rendering path available: SM3X
20:56:05 : [gl] CDS init: OK
20:56:06 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
20:56:06 : [gl] wglCreateContext: OK
20:56:06 : [gl] OpenGL framebuffer context init OK
20:56:06 : [gfx] Created drawable (/procedural/truck0.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck1.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck2.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck3.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck4.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck5.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck6.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck7.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck8.tobj)
20:56:06 : [gfx] Created drawable (/procedural/truck9.tobj)
20:56:06 : [gfx] Created drawable (/procedural/dashboard.tobj)
20:56:06 : [gfx] Created drawable (/procedural/left_mirror.tobj)
20:56:06 : [gfx] Created drawable (/procedural/right_mirror.tobj)
20:56:06 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
20:56:06 : [gfx] Created drawable (/procedural/generic_env.tobj)
20:56:06 : [gfx] Created drawable (/procedural/water_env.tobj)
20:56:06 : [gfx] Created drawable (/procedural/ocean_env.tobj)
20:56:06 : Setting UI reference mode to: 1152x864...
20:56:06 : [snd] select device (ds8)
20:56:06 : [ds8] Available device : Первичный звуковой драйвер ().
20:56:06 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
20:56:06 : [ds8] Initialization OK.
20:56:06 : g_ui_recache
20:56:06 : exit
20:56:11 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:56:11 : Loading city data ....
20:56:11 : Loading cargo descriptions ....
20:56:50 : game
20:56:50 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:56:50 : [fs] Unable to open file for reading. (/vehicle/truck/man/lod.pmd)
20:56:50 : [ld] failed to open /vehicle/truck/man/lod.pmd
20:56:52 : Loading resource server data ....
20:56:52 : Loading road data ....
20:56:52 : Loading terrain data ....
20:56:52 : Loading railing data ....
20:56:52 : Loading building data ....
20:56:52 : Loading model data ....
20:56:52 : Loading prefab data ....
20:56:52 : Loading sign data ....
20:56:52 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_left.pmd)
20:56:52 : [ld] failed to open /model/sign/traffic/fuel_left.pmd
20:56:52 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_left.pmc)
20:56:52 : [ld] failed to open /model/sign/traffic/fuel_left.pmc
20:56:52 : Loading traffic lights data ....
20:56:52 : Loading vegetation data ....
20:56:52 : Loading hinges data ....
20:56:52 : Loading stamp data ....
20:56:52 : Loading movers data ....
20:56:52 : Loading animated models ....
20:56:52 : Loading sound item data ....
20:56:52 : Loading cargo data ....
20:56:52 : Loading company data ....
20:56:52 : Loading city data ....
20:56:52 : Loading cargo descriptions ....
20:56:52 : Map '/map/germany.mbd' loading started ....
20:56:53 : Map successfully loaded ....
20:56:54 : Starting the campaign ...
20:57:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/parts2.dif_spec.add.env_nofresnel.mat'.
20:57:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/czesci.dif_spec.add.env_nofresnel.mat'.
20:57:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/parts.dif_spec.add.env_nofresnel.mat'.
20:57:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/chrom.dif_spec.add.env_nofresnel.mat'.
20:57:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/black.dif_spec.add.env_nofresnel.mat'.
20:57:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/bodypaint01.dif_spec.mat'.
20:57:07 : Cannot find shadow_map.13x5 hookup template!
20:57:07 : Cannot find no_weather.13x5 hookup template!
20:57:07 : Cannot find shadow_map.13x5 hookup template!
20:57:07 : Cannot find no_weather.13x5 hookup template!
21:01:24 : exit
21:01:25 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
21:01:25 : Loading city data ....
21:01:25 : Loading cargo descriptions ....
21:01:33 : game
21:01:33 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
21:01:34 : [fs] Unable to open file for reading. (/vehicle/truck/man/lod.pmd)
21:01:34 : [ld] failed to open /vehicle/truck/man/lod.pmd
21:02:01 : Loading resource server data ....
21:02:01 : Loading road data ....
21:02:01 : Loading terrain data ....
21:02:01 : Loading railing data ....
21:02:01 : Loading building data ....
21:02:01 : Loading model data ....
21:02:02 : Loading prefab data ....
21:02:03 : Loading sign data ....
21:02:03 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_left.pmd)
21:02:03 : [ld] failed to open /model/sign/traffic/fuel_left.pmd
21:02:03 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_left.pmc)
21:02:03 : [ld] failed to open /model/sign/traffic/fuel_left.pmc
21:02:03 : Loading traffic lights data ....
21:02:03 : Loading vegetation data ....
21:02:03 : Loading hinges data ....
21:02:03 : Loading stamp data ....
21:02:03 : Loading movers data ....
21:02:03 : Loading animated models ....
21:02:03 : Loading sound item data ....
21:02:03 : Loading cargo data ....
21:02:03 : Loading company data ....
21:02:03 : Loading city data ....
21:02:03 : Loading cargo descriptions ....
21:02:03 : Map '/map/germany.mbd' loading started ....
21:02:05 : Map successfully loaded ....
21:02:06 : Starting the campaign ...
21:02:12 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/chrom.dif_spec.add.env_nofresnel.mat'.
21:02:12 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/czesci.dif_spec.add.env_nofresnel.mat'.
21:02:12 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/parts2.dif_spec.add.env_nofresnel.mat'.
21:02:12 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/black.dif_spec.add.env_nofresnel.mat'.
21:02:12 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/parts.dif_spec.add.env_nofresnel.mat'.
21:02:12 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/tgx/bodypaint01.dif_spec.mat'.
21:02:19 : Cannot find shadow_map.13x5 hookup template!
21:02:19 : Cannot find no_weather.13x5 hookup template!
21:02:20 : Cannot find shadow_map.13x5 hookup template!
21:02:20 : Cannot find no_weather.13x5 hookup template!
21:07:01 : screenshot
21:07:02 : Screenshot written: '/screenshot/gts_00000.png'.
21:07:26 : screenshot
21:07:26 : Screenshot written: '/screenshot/gts_00001.png'.
21:07:32 : ui t console:system_02
21:07:33 : ui t console:system_02
21:10:32 : Cannot find flare.model.orange.blink hookup template!
21:10:33 : Cannot find flare.model.orange.blink hookup template!
21:10:34 : Cannot find flare.model.orange.blink hookup template!
21:10:35 : Cannot find flare.model.orange.blink hookup template!
21:10:36 : Cannot find flare.model.orange.blink hookup template!
21:10:36 : Cannot find flare.model.orange.blink hookup template!
21:10:37 : Cannot find flare.model.orange.blink hookup template!
21:10:47 : Cannot find flare.model.orange.blink hookup template!
21:10:48 : Cannot find flare.model.orange.blink hookup template!
21:10:48 : Cannot find flare.model.orange.blink hookup template!
21:10:48 : Cannot find flare.model.orange.blink hookup template!
21:10:49 : Cannot find flare.model.orange.blink hookup template!
21:10:49 : Cannot find flare.model.orange.blink hookup template!
21:10:49 : Cannot find flare.model.orange.blink hookup template!
21:10:49 : Cannot find flare.model.orange.blink hookup template!
21:10:50 : Cannot find flare.model.orange.blink hookup template!
21:10:50 : Cannot find flare.model.orange.blink hookup template!
21:10:51 : Cannot find flare.model.orange.blink hookup template!
21:10:52 : Cannot find flare.model.orange.blink hookup template!
21:12:20 : Empty segment! (item 57446)
21:13:14 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:18 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:19 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:13:20 : Cannot find flare.model.orange.blink hookup template!
21:14:25 : Cannot find flare.warn hookup template!
21:14:25 : Cannot find flare.warn hookup template!
21:14:25 : Cannot find flare.warn hookup template!
21:14:25 : Cannot find flare.warn hookup template!
21:14:25 : Cannot find flare.warn hookup template!
21:14:25 : Cannot find flare.warn hookup template!
21:14:25 : Cannot find particle.engine hookup template!
21:15:17 : Cannot find shadow_map.13x5 hookup template!
21:15:17 : Cannot find no_weather.13x5 hookup template!
21:15:17 : Cannot find shadow_map.13x5 hookup template!
21:15:17 : Cannot find no_weather.13x5 hookup template!
21:17:13 : Cannot find flare.model.orange.blink hookup template!
21:17:13 : Cannot find flare.model.orange.blink hookup template!
21:17:14 : Cannot find flare.model.orange.blink hookup template!
21:17:14 : Cannot find flare.model.orange.blink hookup template!
21:17:14 : Cannot find flare.model.orange.blink hookup template!
21:17:15 : Cannot find flare.model.orange.blink hookup template!
21:17:16 : Cannot find flare.model.orange.blink hookup template!
21:17:16 : Cannot find flare.model.orange.blink hookup template!
21:17:16 : Cannot find flare.model.orange.blink hookup template!
21:17:16 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:17 : Cannot find flare.model.orange.blink hookup template!
21:17:18 : Cannot find flare.model.orange.blink hookup template!
21:17:18 : Cannot find flare.model.orange.blink hookup template!
21:17:18 : Cannot find flare.model.orange.blink hookup template!
21:17:19 : Cannot find flare.model.orange.blink hookup template!
21:17:19 : Cannot find flare.model.orange.blink hookup template!
21:17:20 : Cannot find flare.model.orange.blink hookup template!
21:17:21 : Cannot find flare.model.orange.blink hookup template!
21:17:21 : Cannot find flare.model.orange.blink hookup template!
21:17:21 : Cannot find flare.model.orange.blink hookup template!
21:17:21 : Cannot find flare.model.orange.blink hookup template!
21:18:36 : Cannot find flare.vehicle.roofflash hookup template!
21:18:36 : Cannot find flare.vehicle.roofflash hookup template!
21:18:36 : Cannot find flare.vehicle.roofflashr hookup template!
21:18:36 : Cannot find flare.vehicle.roofflashr hookup template!
21:18:36 : Cannot find flare.vehicle.roofflash hookup template!
21:18:36 : Cannot find flare.vehicle.roofflash hookup template!
21:18:36 : Cannot find flare.vehicle.roofflash hookup template!
21:18:36 : Cannot find flare.vehicle.roofflashr hookup template!
21:18:36 : Cannot find flare.vehicle.roofflashr hookup template!
21:18:36 : Cannot find flare.vehicle.roofflash hookup template!
21:18:37 : Cannot find flare.model.orange.blink hookup template!
21:19:01 : Cannot find flare.vehicle.roofflash hookup template!
21:19:01 : Cannot find flare.vehicle.roofflash hookup template!
21:19:01 : Cannot find flare.vehicle.roofflashr hookup template!
21:19:01 : Cannot find flare.vehicle.roofflashr hookup template!
21:19:01 : Cannot find flare.vehicle.roofflash hookup template!
21:19:01 : Cannot find flare.vehicle.roofflash hookup template!
21:19:01 : Cannot find flare.vehicle.roofflash hookup template!
21:19:01 : Cannot find flare.vehicle.roofflashr hookup template!
21:19:01 : Cannot find flare.vehicle.roofflashr hookup template!
21:19:01 : Cannot find flare.vehicle.roofflash hookup template!
21:21:50 : [fs] Unable to open file for reading. (/vehicle/truck/18501/18501mat1e61c8b5f0.matј-м¤3мM)
21:21:50 : [material] Can not open '/vehicle/truck/18501/18501mat1e61c8b5f0.matј-м¤3мM'
21:21:56 : .\m_manager.cpp(1175): ?alloc_mem@memory_manager_t@prism@@QAEPAXIPAVc_item_t@2@@Z: [mem] unable to get an empty memory block...

0

693

Saga@S написал(а):

Хз,а ты во что играешь в гтс или гтс??

:D  :D  :D
А ты мне не оставил выбора на ответ...
Конечно в GTS

0

694

Всех с наступающим!!!

Подскажите что за проблема.
1:59:42 : Loading city data ....
11:59:42 : Loading vegetation data ....
11:59:42 : Loading hinges data ....
11:59:42 : Loading stamp data ....
11:59:42 : Loading movers data ....
11:59:49 : Map successfully loaded ....
11:59:49 : Starting the campaign ...
12:00:03 : [model] Unknown look name 'default' on model '/vehicle/truck/actrosawas/truck.pmd'
12:00:03 : .\vehicle\physics_vehicle.cpp(1027): ?load_visual_model@physics_vehicle_u@prism@@IAEXXZ: Wrong vehicle model!

0

695

midnight,ПМД ругается...

-1

696

хм-странно,я думал в Занозе 2.2.2 ненадо править ПМД.....после експорта трака слетают все текстуры........

0

697

midnightЭээээ там правится но ПМд всё равно ругается,скачай 223 или 224 поробуй там )

-2

698

Ну вы как дети...неужели так трудно 2 строчки в пмд поправить?)

0

699

Saga@S
Спасибо)

long_truck_driver
если-бы я знал что именно править....

Отредактировано midnight (2010-12-31 17:23:52)

0

700

midnight
http://s016.radikal.ru/i337/1012/85/34a773a45bc7t.jpg

+1

701

какой пак прицепов работает с новый картой RTS? 

зарание большое спасибо за ответ!

0

702

savo,У меня тоже такой вопрос...

-1

703

Saga@S написал(а):

savo,У меня тоже такой вопрос...

чтож будем ждать ответа!

0

704

savo,Будем)

0

705

Парни помогите я скачал этого маза но его в игре не появляется а появляется этот http://s03.radikal.ru/i176/1009/5e/038e498d3977.jpg который я скачал он ниже картинка залита на форум

Отредактировано ViTaLЯ_86_RUS (2011-01-01 22:18:04)

0

706

Ребята помогите! У меня не работает свободная камера, включаеться но не передвигаеться. help

0

707

Elodar используй кнопки 2 4 5 6 8  на дополнительной клавиатуре.

0

708

Fint не, я хочу чтоб работала камера 0

0

709

Elodar
дак он тебе про это и говорит.....в ГТС свободная управляется по другому.....

http://vfl.ru/i/20110102/36d98287852212dcc856e57f1e5781d1_1_s.jpg   юзай обведенные =)

0

710

Elodar
8-вперед
5-назад
4-влево
6-вправо
==================
Что нужно зделать чтобы в игре было много денег ?
Консоль активировал ,а в игре консоль не  работает

0

711

http://imagepost.ru/thumbs/432/gts_00006.jpg
хочу изменить положение камеры в салоне,сделать поближе к панели т.к. обзора в боковые никакого,где и что менять?

Отредактировано Cooperr777 (2011-01-03 14:15:30)

0

712

парни можна как то исправить?

0

713

Доброго времени суток.
Обьясните что делать,если "слетает" tobj  ?

0

714

Всем доброго время суток!
У кого есть хелп по переписке прицепов из ETS в GTS поделитесь пожалуйста)

0

715

seregadalnoboy10rus

Из деф. файла прицепа нужно удалить ВСЕ строчки типа suitable_cargos[]: load Сохранить,и закиуть обратно.

0

716

я удалил,а почему у меня теперь игра вылетает?

0

717

seregadalnoboy10rus покажи лог, увидим germantrucks (пару последних строчек)

Отредактировано Elodar (2011-01-05 14:57:47)

0

718

******** : log created on : Wednesday January 05 2011 @ 14:54:21
14:54:21 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
14:54:21 : [sys] DirectX version : 4.09.00.0904
14:54:21 : [cpu] AuthenticAMD [AMD Athlon(tm) 64 X2 Dual Core Processor 4400+] at ~2299MHz.
14:54:21 : [cpu] Features utilized: fpu cmov mmx mmxext 3dnow 3dnowext sse sse2.
14:54:21 : [sys] using QPC / PIT 8254 timer (thread affinity: 0), frequency 1193182Hz
14:54:21 : [mem] physical memory detected (1047796K/408624K)
14:54:21 : [mem] virtual memory detected (2097024K/2063212K)
14:54:21 : [mem] Trying to allocate memory pool (409600K)
14:54:24 : [zipfs] base.scs: mounted ok, 12698 entries [0x943d26d6]
14:54:24 : [ufs] registered symlink from /custom_build/de_de to /
14:54:24 : [zipfs] <mem-addr-file>: mounted ok, 8 entries [0x359abc2e]
14:54:24 : [ufs] Home directory: 'C:/Documents and Settings/Serega/Мои документы/German Truck Simulator'.
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/def.zip
14:54:24 : [zipfs] def.zip: mounted ok, 48 entries [0x6b509d75]
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/Flarepack by Samson In GTS.scs
14:54:24 : [zipfs] Flarepack by Samson In GTS.scs: mounted ok, 70 entries [0x3706289a]
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/flarepack_by_Samsos.scs
14:54:24 : [zipfs] flarepack_by_Samsos.scs: mounted ok, 70 entries [0xdd74cdeb]
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/map.scs
14:54:24 : [zipfs] map.scs: mounted ok, 16 entries [0xe22a882d]
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/MB Actros 1836 MPIII Sirio H открытый груженый.scs
14:54:24 : [zipfs] Failed to process incompatible zip entry: vehicle/wheel
14:54:24 : [zipfs] MB Actros 1836 MPIII Sirio H открытый груженый.scs: mounted ok, 31 entries [0x1c595974]
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/menu.zip
14:54:24 : [zipfs] menu.zip: mounted ok, 23 entries [0xcfd38e5e]
14:54:24 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/model.scs
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/1New Material.dif_spec.add.env.mat
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/bari.dds
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/bari.tobj
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/city
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/city/1New Material.dif_spec.add.env.mat
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/city/bari.dds
14:54:27 : [zipfs] Failed to process incompatible zip entry: model/traffic_light/city/bari.tobj
14:54:28 : [zipfs] model.scs: mounted ok, 5514 entries [0xae2acc38]
14:54:28 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/rusik.scs
14:54:28 : [zipfs] rusik.scs: mounted ok, 44 entries [0x709471]
14:54:28 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/Seg-Trailer.scs
14:54:28 : [zipfs] Seg-Trailer.scs: mounted ok, 303 entries [0x15f11381]
14:54:28 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/sky.zip
14:54:28 : [zipfs] sky.zip: mounted ok, 28 entries [0x249bad03]
14:54:28 : Mounting extra package: C:/Documents and Settings/Serega/Мои документы/German Truck Simulator/mod/открытая_карьера.zip

0

719

ViTaLЯ_86_RUS написал(а):

Парни помогите я скачал этого маза но его в игре не появляется а появляется этот

Убери тот что появляется и появиться тот который хочешь. Уф, абракадабру написал. Н в общем ты меня понял.

Cooperr777 написал(а):

хочу изменить положение камеры в салоне,сделать поближе к панели т.к. обзора в боковые никакого,где и что менять?

Нельзя это сделать не предусмотренно игрой, хотя можно, но тогда слетит вся анимация.

Vovka написал(а):

парни можна как то исправить?

В занозе по новой накладывать текстуру и прописывать. Или ставь другой салон.

seregadalnoboy10rus а ты как запаковал архив после редактирования прицепа

Отредактировано selonik (2011-01-05 15:07:22)

+1

720

Elodar
я то вставил?

0