PlayTruckSims: Грузовые симуляторы, Дальнобойщики, Euro Truck Simulator 2, American Truck Simulator

Информация о пользователе

Привет, Гость! Войдите или зарегистрируйтесь.



Тех помощь / Have a question? Post it here II

Сообщений 421 страница 450 из 1000

421

avmark
Координаты тебе в твоем случае до спины.
А есть в папке def папочка initial_save. Вот там и нужно прописывать фирмы и гаражи, чтобы они в игре появились. В двух экземплярах.
Далее, когда в компании прописываешь город, нужно указать к нему номер префаба. Количество городов должно быть равно количесву префабов.

Спасибо,за разъяснения,но в моем случае важны были координаты,не знаю почему они не правильно указаны редактором,но взяв среднее в прописки координат двух городов прописал.в новый город,и он появился вместе с базой.Старт сделал с него все работает.Еще раз спасибо ,что обратили на меня внимание.

Отредактировано Erick_Cartman (2010-10-27 16:23:10)

0

422

Erick_Cartman написал(а):

взяв среднее в прописки координат двух городов прописал.в новый город,и он появился вместе с базой

Так он у тебя просто не выбирался в диалоге? Это и спрашивать надо было.
К фирмам координаты имеют отношение левое. Пиши любые, лишь бы в пределах окна. Ну и по возможности близко к требуемому положению...

0

423

Люди,помогите!Бьюсь с этой  проблемой уже не первый раз :disappointed: .Ка убрать блики на траке? :tomato:

0

424

SeregAMironoV, по моему надо мат менять...

0

425

Скачал  карту пост 34
вроде как работает но на участке который на скрине игра вылетает
http://s009.radikal.ru/i308/1010/05/c051f3c518be.jpg
с непонятным логом

Свернутый текст

Crash log created on: Thu Oct 28 00:47:26 2010
Exception code: C0000005 ACCESS_VIOLATION
Fault address:  0041355A 0001:0001255A E:\Games\German Truck Simulator.v 1.03\bin\win_x86\game.exe

Registers:
EAX:0012FA00
EBX:00000000
ECX:00000000
EDX:F67B00C2
ESI:2A202D18
EDI:03ABA964
CS:EIP: 001B:0041355A
SS:ESP: 0023:0012FAD8 EBP:00000000
DS:0023  ES:0023  FS:003B  GS:0000
Flags: 00010246
EIP preamble: E8 A1 44 FF FF 83 C4 10 89 1F 89 6F 04 8B 7C 24
              10 FF 47 28 8B 47 14 A8 04 75 10 8B 4F 1C 8B 11
              FF 52 38 84 C0 75 0F 33 ED EB 15 A8 01 74 07 8B
              07 8B CF FF 50 14 8B 47 30 8B 6F 20 40 89 47 30
EIP bytecode: 0F BE 45 18 48 83 F8 04 0F 87 DC 00 00 00 FF 24
              85 BC 39 41 00 0F BE 4D 20 8B 14 8D 4C 0D 6D 00
              8B 06 6A 01 8B CE 89 5C 24 48 C7 44 24 4C 03 00
              00 00 89 54 24 50 FF 50 14 84 C0 74 1E 8B 46 08

Call stack:
Address   Frame

как быть в данной ситуации?

0

426

SeregAMironoV написал(а):

Ка убрать блики на траке?

Нужно пересчитать нормали (surface/normals/calculate)

0

427

проблемка появилась до этого все было нормально добавил пак прицепов было норм а сегодня утром встал и появилось во такая вот фигня: http://s014.radikal.ru/i329/1010/38/de7506e17955t.jpg

стоит флаерпак. Пробовал убрать флаерпак все запустилась а проблема осталась

Отредактировано крымский дальнобой (2010-10-28 12:11:38)

0

428

крымский дальнобой, проверь на пережатие текстур огней или в флаерпаке, или в моде этого грузовика, что на скрине - если это всё у тебя лежит отдельными модами scs.

0

429

Не подскажите, в каком файле "прячутся" автодилеры?
В смысле атомагазины, и какими моделями они торгуют?
Оч-ч-ч-ч-чень надо...

0

430

FordAlex
Возможно у тебя стоит АТС ,а карты Марио сделаны на ГТС ,поэтому и идет вылет.

+1

431

Erick_Cartman написал(а):

Возможно у тебя стоит АТС ,а карты Марио сделаны на ГТС ,поэтому и идет вылет.

у меня именно чистый German Truck Simulator от Акелы

0

432

S@ShooK
/prefab/truck_dealer/
/prefab/truck_dealer_small/

Модели прописываются в описаниях городов...

FordAlex написал(а):

у меня именно чистый German Truck Simulator от Акелы

Ты не лог скинул, а дамп ошибки из game.crash. Лог сохраняется в germantrucks.log. "Вылети" еще раз и пришли его последние строки...

Отредактировано avmark (2010-10-28 16:50:58)

+1

433

Всем Привет!Вопрос:Какой путь к дефолтной карте в ГТС?А то искал,искал,не нашёл...

0

434

mini fifty, map/germany.mbd

+1

435

avmark написал(а):

Ты не лог скинул, а дамп ошибки из game.crash. Лог сохраняется в germantrucks.log. "Вылети" еще раз и пришли его последние строки...

ой ошибся
вот из germantrucks.log
на всякий случай почти всё скопировал

Свернутый текст

17:15:21 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
17:15:21 : [gl] GL_max_texture_size: 8192
17:15:21 : [gl] taking advantage of 'GL_multitexture'
17:15:21 : [gl] Sampler count: 4
17:15:21 : [gl] taking advantage of 'GL_ARB_fragment_program'
17:15:21 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
17:15:21 : [gl] taking advantage of 'GL_texture_border_clamp'
17:15:21 : [gl] taking advantage of 'GL_texture_compression'
17:15:21 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
17:15:21 : [gl] taking advantage of 'GL_texture_cube_map'
17:15:21 : [gl] taking advantage of 'GL_texture_env_crossbar'
17:15:21 : [gl] taking advantage of 'GL_texture_env_combine'
17:15:21 : [gl] taking advantage of 'GL_texture_rectangle'
17:15:21 : [gl] taking advantage of 'GL_transpose_matrix'
17:15:21 : [gl] taking advantage of 'GL_vertex_buffer_object'
17:15:21 : [gl] taking advantage of 'GL_ARB_vertex_program'
17:15:21 : [gl] Vertex attribute count: 16
17:15:21 : [gl] taking advantage of 'GL_shader_objects'
17:15:21 : [gl] taking advantage of 'GL_vertex_shader'
17:15:21 : [gl] taking advantage of 'GL_fragment_shader'
17:15:21 : [gl] taking advantage of 'GL_draw_buffers'
17:15:21 : [gl] taking advantage of 'GL_blend_color'
17:15:21 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
17:15:21 : [gl] taking advantage of 'GL_draw_range_elements'
17:15:21 : [gl] taking advantage of 'GL_rescale_normal'
17:15:21 : [gl] taking advantage of 'GL_secondary_color'
17:15:21 : [gl] taking advantage of 'GL_separate_spcular_color'
17:15:21 : [gl] taking advantage of 'GL_texture3D'
17:15:21 : [gl] taking advantage of 'GL_texture_edge_clamp'
17:15:21 : [gl] taking advantage of 'GL_texture_env_add'
17:15:21 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
17:15:21 : [gl] Max anisotropy factor: 16
17:15:21 : [gl] taking advantage of 'GL_NV_register_combiners'
17:15:21 : [gl] taking advantage of 'GL_NV_register_combiners2'
17:15:21 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
17:15:21 : [gl] taking advantage of 'GL_NV_texture_shader'
17:15:21 : [gl] taking advantage of 'GL_NV_texture_shader2'
17:15:21 : [gl] taking advantage of 'GL_NV_texture_shader3'
17:15:21 : [gl] taking advantage of 'GL_NV_fragment_program'
17:15:21 : [gl] taking advantage of 'GL_NV_fragment_program_option'
17:15:21 : [gl] taking advantage of 'GL_NV_fragment_program2'
17:15:21 : [gl] taking advantage of 'GL_NV_vertex_program2'
17:15:21 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
17:15:21 : [gl] taking advantage of 'GL_NV_vertex_program3'
17:15:21 : [gl] taking advantage of 'GL_generate_mipmap'
17:15:21 : [gl] taking advantage of 'GL_framebuffer_object'
17:15:21 : [gl] taking advantage of 'WGL_ARB_extensions_string'
17:15:21 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_NVX_DX_interop
17:15:21 : [gl] taking advantage of 'WGL_EXT_swap_control'
17:15:21 : [gl] taking advantage of 'WGL_ARB_pixel_format'
17:15:21 : [gl] taking advantage of 'GL_ARB_multisample'
17:15:24 : [gl] Detected support for 16x anti-aliasing.
17:15:24 : [gl] Detected support for 8x anti-aliasing.
17:15:24 : [gl] Detected support for 4x anti-aliasing.
17:15:24 : [gl] Detected support for 2x anti-aliasing.
17:15:24 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
17:15:24 : Rendering path available: GL1X
17:15:24 : Rendering path available: ARB1
17:15:24 : Rendering path available: NV1X
17:15:24 : Rendering path available: NV2X
17:15:24 : Rendering path available: NV3X
17:15:24 : Rendering path available: NV4X
17:15:24 : Rendering path available: ARB2
17:15:24 : Rendering path available: GL2X
17:15:24 : [dx9] Direct3D9 detected.
17:15:24 : [dx9] Number of adapters found: 1
17:15:24 : [dx9] Adapter #0: NVIDIA GeForce 9800 GT   (nv4_disp.dll) [driver version: 6.14.11.9713]
17:15:24 : Rendering path available: SM2X
17:15:24 : Rendering path available: SM3X
17:15:25 : [dx9] D3D9 device sucessfully created [HWVP]
17:15:25 : [gfx] Created drawable (/procedural/truck0.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck1.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck2.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck3.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck4.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck5.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck6.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck7.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck8.tobj)
17:15:25 : [gfx] Created drawable (/procedural/truck9.tobj)
17:15:25 : [gfx] Created drawable (/procedural/dashboard.tobj)
17:15:25 : [gfx] Created drawable (/procedural/close_mirror.tobj)
17:15:25 : [gfx] Created drawable (/procedural/far_mirror.tobj)
17:15:25 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
17:15:25 : [gfx] Created drawable (/procedural/generic_env.tobj)
17:15:25 : [gfx] Created drawable (/procedural/water_env.tobj)
17:15:25 : [gfx] Created drawable (/procedural/ocean_env.tobj)
17:15:25 : Setting UI reference mode to: 1152x864...
17:15:25 : [snd] select device (ds8)
17:15:25 : [ds8] Available device : Первичный звуковой драйвер ().
17:15:25 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
17:15:25 : [ds8] Initialization OK.
17:15:25 : [di8] Joystick/GamePad/Wheel device: \b5-Axis,12-Button with POV
17:15:25 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
17:15:25 : g_ui_recache
17:15:25 : exit
17:15:26 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:15:27 : Loading city data ....
17:15:27 : Loading cargo descriptions ....
17:15:31 : game
17:15:31 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:15:36 : Loading resource server data ....
17:15:36 : Loading road data ....
17:15:36 : Loading terrain data ....
17:15:36 : Loading railing data ....
17:15:36 : Loading building data ....
17:15:37 : Loading model data ....
17:15:39 : Loading prefab data ....
17:15:40 : Loading sign data ....
17:15:45 : [fs] Unable to open file for reading. (/model/sign/reflective_post_at.pmd)
17:15:45 : [ld] failed to open /model/sign/reflective_post_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/reflective_post_at.pmc)
17:15:45 : [ld] failed to open /model/sign/reflective_post_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_left_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_left_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_left_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_left_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_right_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_road_left_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_road_left_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_road_left_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_road_left_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_road_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_road_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/bend_road_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/bend_road_right_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/dead_end_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/dead_end_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/dead_end_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/dead_end_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/give_road_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/give_road_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/give_road_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/give_road_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/hw_end_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/hw_end_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/hw_end_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/hw_end_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/hw_start_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/hw_start_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/hw_start_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/hw_start_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_end_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_end_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_end_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_end_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/narrowing_road_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/narrowing_road_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/narrowing_road_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/narrowing_road_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_entry_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_entry_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_entry_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_entry_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_limits_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_limits_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_limits_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_limits_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_overtaking_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_overtaking_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_overtaking_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_overtaking_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_parking_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_parking_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_parking_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_parking_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_stopping_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_stopping_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_stopping_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_stopping_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_turn_left_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_turn_left_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_turn_left_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_turn_left_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_turn_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/no_turn_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/no_turn_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/no_turn_right_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/pass_both_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/pass_both_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/pass_both_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/pass_both_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/roundabout_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/roundabout_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/roundabout_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/roundabout_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/speedlimit_50_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/speedlimit_50_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/speedlimit_50_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/speedlimit_50_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/speedlimit_90_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/speedlimit_90_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/speedlimit_90_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/speedlimit_90_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/steep_ascend_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/steep_ascend_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/steep_ascend_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/steep_ascend_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/steep_descend_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/steep_descend_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/steep_descend_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/steep_descend_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/stop_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/stop_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/stop_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/stop_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/traffic_signals_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/traffic_signals_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/traffic_signals_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/traffic_signals_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/tunnel_lights_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/tunnel_lights_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/tunnel_lights_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/tunnel_lights_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/turn_left_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/turn_left_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/turn_left_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/turn_left_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/turn_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/turn_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/turn_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/turn_right_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/parking_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/parking_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/parking_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/parking_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/wien_enter.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/wien_enter.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/wien_enter.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/wien_enter.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/wien_exit.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/wien_exit.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/wien_exit.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/wien_exit.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/linz_enter.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/linz_enter.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/linz_enter.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/linz_enter.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/linz_exit.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/linz_exit.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/linz_exit.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/linz_exit.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/salzburg_enter.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/salzburg_enter.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/salzburg_enter.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/salzburg_enter.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/salzburg_exit.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/salzburg_exit.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/salzburg_exit.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/salzburg_exit.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/innsbruck_enter.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/innsbruck_enter.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/innsbruck_enter.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/innsbruck_enter.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/innsbruck_exit.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/innsbruck_exit.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/innsbruck_exit.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/innsbruck_exit.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/border_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/border_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_de.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/border_de.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_de.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/border_de.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_left_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_left_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_left_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_left_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/main_road_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/main_road_right_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_speed_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/border_speed_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_speed_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/border_speed_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_speed_de.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/border_speed_de.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/border_speed_de.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/border_speed_de.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/junction_arrows.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/junction_arrows.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/junction_arrows.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/junction_arrows.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/misc/trash_bin_blue.pmd)
17:15:45 : [ld] failed to open /model/sign/misc/trash_bin_blue.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/misc/trash_bin_blue.pmc)
17:15:45 : [ld] failed to open /model/sign/misc/trash_bin_blue.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/misc/trash_bin_yellow.pmd)
17:15:45 : [ld] failed to open /model/sign/misc/trash_bin_yellow.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/misc/trash_bin_yellow.pmc)
17:15:45 : [ld] failed to open /model/sign/misc/trash_bin_yellow.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_left_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/fuel_left_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_left_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/fuel_left_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/fuel_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/fuel_right_at.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/misc/trafic_barrier.pmd)
17:15:45 : [ld] failed to open /model/sign/misc/trafic_barrier.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/misc/trafic_barrier.pmc)
17:15:45 : [ld] failed to open /model/sign/misc/trafic_barrier.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/small_roads_navigation/at_1.pmd)
17:15:45 : [ld] failed to open /model/sign/small_roads_navigation/at_1.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/small_roads_navigation/at_1.pmc)
17:15:45 : [ld] failed to open /model/sign/small_roads_navigation/at_1.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/small_roads_navigation/at_2.pmd)
17:15:45 : [ld] failed to open /model/sign/small_roads_navigation/at_2.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/small_roads_navigation/at_2.pmc)
17:15:45 : [ld] failed to open /model/sign/small_roads_navigation/at_2.pmc
17:15:45 : [fs] Unable to open file for reading. (/model/sign/small_roads_navigation/at_3.pmd)
17:15:45 : [ld] failed to open /model/sign/small_roads_navigation/at_3.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/small_roads_navigation/at_3.pmc)
17:15:45 : [ld] failed to open /model/sign/small_roads_navigation/at_3.pmc
17:15:45 : Loading traffic lights data ....
17:15:45 : Loading vegetation data ....
17:15:46 : Loading hinges data ....
17:15:46 : Loading stamp data ....
17:15:46 : Loading movers data ....
17:15:46 : Loading animated models ....
17:15:46 : Loading sound item data ....
17:15:46 : Loading cargo data ....
17:15:46 : Loading company data ....
17:15:46 : Loading city data ....
17:15:46 : Loading cargo descriptions ....
17:15:46 : Map '/map/germany.mbd' loading started ....
17:15:50 : Map successfully loaded ....
17:15:51 : Starting the saved game (/home/save/1) ...
17:16:25 : [fs] Unable to open file for reading. (/material/prefab/concrete01.tobj)
17:16:25 : [tobj] Can not open '/material/prefab/concrete01.tobj'
17:16:25 : [fs] Unable to open file for reading. (/material/prefab/concrete01.tobj)
17:16:25 : [tobj] Can not open '/material/prefab/concrete01.tobj'
17:16:25 : [mem] Caching of the resource '/material/prefab/concrete01.tobj' failed.
17:16:25 : [fs] Unable to open file for reading. (/material/prefab/concrete02.tobj)
17:16:25 : [tobj] Can not open '/material/prefab/concrete02.tobj'
17:16:25 : [fs] Unable to open file for reading. (/material/prefab/concrete02.tobj)
17:16:25 : [tobj] Can not open '/material/prefab/concrete02.tobj'
17:16:25 : [mem] Caching of the resource '/material/prefab/concrete02.tobj' failed.
17:16:25 : [fs] Unable to open file for reading. (/material/prefab/concrete02.tobj)
17:16:25 : [tobj] Can not open '/material/prefab/concrete02.tobj'
17:16:25 : [fs] Unable to open file for reading. (/material/prefab/concrete02.tobj)
17:16:25 : [tobj] Can not open '/material/prefab/concrete02.tobj'

0

436

Судя по логу карта для ATS

17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_right_at.pmd)
17:15:45 : [ld] failed to open /model/sign/traffic/fuel_right_at.pmd
17:15:45 : [fs] Unable to open file for reading. (/model/sign/traffic/fuel_right_at.pmc)
17:15:45 : [ld] failed to open /model/sign/traffic/fuel_right_at.pmc

0

437

хм странно скачивал из темы (карты для GTS) с самого центра карты доехал нормально. а тут на те :'(

0

438

Sergey86RuS написал(а):

mini fifty, map/germany.mbd

Sergey86Rus,как-то странно,у меня этой папки нету...

Отредактировано mini fifty (2010-10-28 18:28:19)

0

439

mini fifty, зайди в base>map и там увидишь ;)

+1

440

Парни помагите с ATS. Загрузка меньше половины и вылетает. Что делать?

0

441

bob-xop лог выкладывай :mad:

0

442

avmark написал(а):

/prefab/truck_dealer/
/prefab/truck_dealer_small/

Модели прописываются в описаниях городов...

СПАСИБО!  :cool:  Должен разобраться ;)

Отредактировано S@ShooK (2010-10-28 20:18:09)

0

443

Ребят,такой вопросик у меня :glasses:
Можно ли как нибудь изменить частоту мигания поворотника? :tomato:

0

444

вот такая проблемка ребят,помогите)

Отредактировано taras1 (2010-10-28 22:55:29)

0

445

SeregAMironoV, помоему регулируется движком игры, taras1, текстуру потерял, посмотри логи.

0

446

HELP!! вот поставил пак прицепов посмотрел с одним съездил в рейс сохранился, запускаю сейв без прицепов выбивает ошибку((

14:05:18 : [gl] GL_max_texture_size: 8192
14:05:18 : [gl] taking advantage of 'GL_multitexture'
14:05:18 : [gl] Sampler count: 4
14:05:18 : [gl] taking advantage of 'GL_ARB_fragment_program'
14:05:18 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
14:05:18 : [gl] taking advantage of 'GL_texture_border_clamp'
14:05:18 : [gl] taking advantage of 'GL_texture_compression'
14:05:18 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
14:05:18 : [gl] taking advantage of 'GL_texture_cube_map'
14:05:18 : [gl] taking advantage of 'GL_texture_env_crossbar'
14:05:18 : [gl] taking advantage of 'GL_texture_env_combine'
14:05:18 : [gl] taking advantage of 'GL_texture_rectangle'
14:05:18 : [gl] taking advantage of 'GL_transpose_matrix'
14:05:18 : [gl] taking advantage of 'GL_vertex_buffer_object'
14:05:18 : [gl] taking advantage of 'GL_ARB_vertex_program'
14:05:18 : [gl] Vertex attribute count: 16
14:05:18 : [gl] taking advantage of 'GL_shader_objects'
14:05:18 : [gl] taking advantage of 'GL_vertex_shader'
14:05:18 : [gl] taking advantage of 'GL_fragment_shader'
14:05:18 : [gl] taking advantage of 'GL_draw_buffers'
14:05:18 : [gl] taking advantage of 'GL_blend_color'
14:05:18 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
14:05:18 : [gl] taking advantage of 'GL_draw_range_elements'
14:05:18 : [gl] taking advantage of 'GL_rescale_normal'
14:05:18 : [gl] taking advantage of 'GL_secondary_color'
14:05:18 : [gl] taking advantage of 'GL_separate_spcular_color'
14:05:18 : [gl] taking advantage of 'GL_texture3D'
14:05:18 : [gl] taking advantage of 'GL_texture_edge_clamp'
14:05:18 : [gl] taking advantage of 'GL_texture_env_add'
14:05:18 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
14:05:18 : [gl] Max anisotropy factor: 16
14:05:18 : [gl] taking advantage of 'GL_NV_register_combiners'
14:05:18 : [gl] taking advantage of 'GL_NV_register_combiners2'
14:05:18 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
14:05:18 : [gl] taking advantage of 'GL_NV_texture_shader'
14:05:18 : [gl] taking advantage of 'GL_NV_texture_shader2'
14:05:18 : [gl] taking advantage of 'GL_NV_texture_shader3'
14:05:18 : [gl] taking advantage of 'GL_NV_fragment_program'
14:05:18 : [gl] taking advantage of 'GL_NV_fragment_program_option'
14:05:18 : [gl] taking advantage of 'GL_NV_fragment_program2'
14:05:18 : [gl] taking advantage of 'GL_NV_vertex_program2'
14:05:18 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
14:05:18 : [gl] taking advantage of 'GL_NV_vertex_program3'
14:05:18 : [gl] taking advantage of 'GL_generate_mipmap'
14:05:18 : [gl] taking advantage of 'GL_framebuffer_object'
14:05:18 : [gl] taking advantage of 'WGL_ARB_extensions_string'
14:05:18 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ARB_create_context WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
14:05:18 : [gl] taking advantage of 'WGL_EXT_swap_control'
14:05:18 : [gl] taking advantage of 'WGL_ARB_pixel_format'
14:05:18 : [gl] taking advantage of 'GL_ARB_multisample'
14:05:21 : [gl] Detected support for 16x anti-aliasing.
14:05:21 : [gl] Detected support for 8x anti-aliasing.
14:05:21 : [gl] Detected support for 4x anti-aliasing.
14:05:21 : [gl] Detected support for 2x anti-aliasing.
14:05:21 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
14:05:21 : Rendering path available: GL1X
14:05:21 : Rendering path available: ARB1
14:05:21 : Rendering path available: NV1X
14:05:21 : Rendering path available: NV2X
14:05:21 : Rendering path available: NV3X
14:05:21 : Rendering path available: NV4X
14:05:21 : Rendering path available: ARB2
14:05:21 : Rendering path available: GL2X
14:05:22 : [dx9] Direct3D9 detected.
14:05:22 : [dx9] Number of adapters found: 1
14:05:22 : [dx9] Adapter #0: NVIDIA GeForce 8600 GT  (nv4_disp.dll) [driver version: 6.14.11.9038]
14:05:22 : Rendering path available: SM2X
14:05:22 : Rendering path available: SM3X
14:05:22 : [gl] CDS init: OK
14:05:22 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:05:22 : [gl] wglCreateContext: OK
14:05:22 : [gl] OpenGL framebuffer context init OK
14:05:23 : [gfx] Created drawable (/procedural/truck0.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck1.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck2.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck3.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck4.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck5.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck6.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck7.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck8.tobj)
14:05:23 : [gfx] Created drawable (/procedural/truck9.tobj)
14:05:23 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:05:23 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:05:23 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:05:23 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:05:23 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:05:23 : [gfx] Created drawable (/procedural/water_env.tobj)
14:05:23 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:05:23 : Setting UI reference mode to: 1152x864...
14:05:23 : [snd] select device (ds8)
14:05:23 : [ds8] Available device : Первичный звуковой драйвер ().
14:05:23 : [ds8] Available device : SRS Labs Audio Sandbox (srs_sscfilter_i386.sys).
14:05:23 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
14:05:23 : [ds8] Initialization OK.
14:05:24 : g_ui_recache
14:05:24 : exit
14:05:28 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:05:28 : Loading city data ....
14:05:28 : Loading cargo descriptions ....
14:05:36 : game
14:05:36 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:05:40 : Loading resource server data ....
14:05:40 : Loading road data ....
14:05:40 : Loading terrain data ....
14:05:40 : Loading railing data ....
14:05:40 : Loading building data ....
14:05:40 : Loading model data ....
14:05:40 : Loading prefab data ....
14:05:40 : Loading sign data ....
14:05:40 : Loading traffic lights data ....
14:05:40 : Loading vegetation data ....
14:05:40 : Loading hinges data ....
14:05:40 : Loading stamp data ....
14:05:41 : Loading movers data ....
14:05:41 : Loading animated models ....
14:05:41 : Loading sound item data ....
14:05:41 : Loading cargo data ....
14:05:41 : Loading company data ....
14:05:41 : Loading city data ....
14:05:41 : Loading cargo descriptions ....
14:05:41 : Map '/map/germany.mbd' loading started ....
14:05:41 : Map successfully loaded ....
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The unit '_nameless.05C2.38A8' of type 'vehicle' has dangling pointer (to 'trailer.schmitzscm2') in the attribute named 'permanent_vehicle_data'.
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The pointer to 'trailer.schmitzscm2' looks like dangling pointer.
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The unit '_nameless.05C2.7770' of type 'vehicle' has dangling pointer (to 'trailer.humbaur') in the attribute named 'permanent_vehicle_data'.
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The pointer to 'trailer.humbaur' looks like dangling pointer.
14:05:41 : load_unit_tree() - Failed to load unit tree from file (/home/save/2/game.sii)
14:05:41 : .\management\game_ctrl.cpp(613): ?create_economy@game_ctrl_u@prism@@IAEXABVstring@2@@Z: Unable to create economy unit!

0

447

крымский дальнобой
Все правильно, сохранился с прицепом прописанным на отдельный груз, после того как удалил прицеп, а значит прописку на груз, при загрузке сохранения игра пытается найти его (to 'trailer.schmitzscm2') (to 'trailer.humbaur')а его нет, вот и вышибает, теперь на этом сохранении можешь только с этим прицепом играть

PS загоняй лог под спойлер

Отредактировано goba6372 (2010-10-29 15:55:14)

0

448

крымский дальнобой написал(а):

запускаю сейв без прицепов выбивает ошибку((

А ты чего еще хочешь? ;)
Игра ведь ищет уже записанные в сейве прицепы... ...и не находит  :dontknow:
---------------------------------
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The unit '_nameless.05C2.38A8' of type 'vehicle' has dangling pointer (to 'trailer.schmitzscm2') in the attribute named 'permanent_vehicle_data'.
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The pointer to 'trailer.schmitzscm2' looks like dangling pointer.
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The unit '_nameless.05C2.7770' of type 'vehicle' has dangling pointer (to 'trailer.humbaur') in the attribute named 'permanent_vehicle_data'.
14:05:41 : [unit] File '/save/2/game.sii':
14:05:41 : [unit] The pointer to 'trailer.humbaur' looks like dangling pointer.
14:05:41 : load_unit_tree() - Failed to load unit tree from file (/home/save/2/game.sii)
14:05:41 : .\management\game_ctrl.cpp(613): ?create_economy@game_ctrl_u@prism@@IAEXABVstring@2@@Z: Unable to create economy unit!
---------------------------------
Ставь их обратно!

+1

449

а когда ставлю прицепы у меня на вольво ночью фонари горят а впереди них квадраты! флаетпак не исправляет этот баг

0

450

крымский дальнобой, из грузовика папку model удали. Должно как бы помочь.

0