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Отредактировано azara (2010-06-20 17:13:03)
PlayTruckSims: Грузовые симуляторы, Дальнобойщики, Euro Truck Simulator 2, American Truck Simulator |
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Вы здесь » PlayTruckSims: Грузовые симуляторы, Дальнобойщики, Euro Truck Simulator 2, American Truck Simulator » Euro Truck Simulator » Тех помощь IV / Have a question? Post it here IV
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Отредактировано azara (2010-06-20 17:13:03)
что не так ?
А как можно понять,что не так. Покажи дефинишин,да и подробней расскажи-какая машина,какой салон,что делал.
{вроде так я древолаз ещё тот
name: "R620"
price: 130000
tank_size:900
avg_consumption:40
#--------
# models
#--------
model: "/vehicle/truck/R620/truck.pmd"
lod: "/vehicle/truck/scania_rcab/lod.pmd"
collision: "/vehicle/truck/R620/truck.pmc"
variant: a
fwheel_model: "/vehicle/wheel/conti/front.pmd"
rwheel_model: "/vehicle/wheel/conti/rear.pmd"
#----------------
# physics params
#----------------
wheel_mass: 50.0
#-------------
# Child units
#-------------
chasis_data: chasis.1
sdata_ext: sound.0.ext
sdata_int: sound.0.int
preview: "scania"
game_points: 4
vehicle_class: 1
behind_camera: camera.behind.basic
interior_camera: camera.interior.scania.rcab
bumper_camera: camera.bumper.basic
cabin_camera: camera.cabin.basic
cabin_cam_off: (0.0, 4.5, 0.3)
wheel_camera: camera.wheel.basic
top_camera: camera.top.basic
tv_camera: camera.tv.basic
interior_data: interior.scania.rcab.exclusive
{
sleeper: true
# Red Green Blue Alpha
default_colors[]:(233, 110, 15, 255)
default_colors[] 1, 4, 0, 255)
default_colors[] 10, 54, 131, 255)
default_colors[]:(236, 236, 241, 255)
default_colors[]:(252, 186, 8, 255)
default_colors[] 0, 60, 34, 255)
default_colors[]:(112, 4, 4, 255)
# used for UI truck rendering
reflection_offset: (0.0, 2.6, 0.0)
upgrade_power1:8000
upgrade_power2:10000
upgrade_handling1:9000
upgrade_handling2:11000
upgrade_consumption1:2000
upgrade_consumption2:2500
upgrade_consumption3:5100
facts[]: "@@ui_engine@@: 456 kW (620 @@ui_hp@@) 3000 Nm, V8 16l"
facts[]: "@@ui_transmission@@: 14-@@ui_speeds@@"
facts[]: "@@ui_fuel_tank@@: 900 l"
}
салон interior_data: interior.man.tgx.exclusive
{
model: "/vehicle/truck/man_tgx/interior/model.pmd"
animated_model: "/vehicle/truck/man_tgx/interior/anim.pmd"
active_mirrors_part: a_e_mirrors
passive_mirrors_part: p_e_mirrors
look: look2
variant: exclusive
wiper_anim: "/vehicle/truck/man_tgx/interior/wipers.pma"
wheel_anim: "/vehicle/truck/man_tgx/interior/s_wheel.pma"
wheel_anim_max: 1.0
blinker_delay: 0.718
blinker_anim: "/vehicle/truck/man_tgx/interior/turn_st.pma"
lights_anim: "/vehicle/truck/man_tgx/interior/cl_light.pma"
high_beam_anim: "/vehicle/truck/man_tgx/interior/f_light.pma"
wiper_stick_anim: "/vehicle/truck/man_tgx/interior/wiper_st.pma"
tachometer_anim: "/vehicle/truck/man_tgx/interior/rpm.pma"
tachometer_anim_max: 3500
speedometer_anim: "/vehicle/truck/man_tgx/interior/speed.pma"
speedometer_anim_max: 120
air_psi_anim: "/vehicle/truck/man_tgx/interior/psi.pma"
air_psi_anim_max: 100
fuel_anim: "/vehicle/truck/man_tgx/interior/fuel.pma"
fuel_anim_max: 1.0
water_temp_anim: "/vehicle/truck/man_tgx/interior/water.pma"
water_temp_anim_min: 30
water_temp_anim_max: 110
Отредактировано azara (2010-06-20 18:59:18)
azara
Чет я не врублюсь,что ты прописываеш. У тебя же в дефинишине грузовика вписан интерьер Скании.Насколько я понял ты на Скамейку хочеш поставить интерьер от Мана,тогда просто перепиши вот это interior_data: interior.scania.rcab.exclusive .
я так и делаю ничего не меняется а машина пропадает
Подскажите плиз, как включить меню при старте игры, имею ввиду там где выбирать open GL или DirectX кароче меню перед запуском игры, а то я забыл))
Volodya01UA Пуск/програмы/ Akella Games/Configure Graphics Options
А другого способа нет?
У меня игра уже после переустановки винды стоит...
Volodya01UA скачай свежие дрова на видюху с оффициального сайта, если у тебя Nvidia то отсюда http://www.nvidia.ru/page/home.html если ati radeon http://www.amd.com/ru/Pages/AMDHomePage.aspx
МММ А причем здесь видюха?))
Volodya01UA потому, что там свежие OpenGL и DirectX, ну и после переустановки винды она тебе тоже не помешает
Помогите пожалуйста, в чём причина, знаю что-то неправильно с экономикой
7:11:51 : Loading stamp data ....
17:11:51 : Loading movers data ....
17:12:12 : Map successfully loaded ....
17:12:13 : [company_u] Unable to find the kdop_link (kdop_link.trameri.rome)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: kiev)
17:12:13 : Company item with missing counter part in the economy! (company_name: posped) (city_name: kiev)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: moscow)
17:12:13 : Company item with missing counter part in the economy! (company_name: tree_et) (city_name: moscow)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: kursk)
17:12:13 : Company item with missing counter part in the economy! (company_name: tree_et) (city_name: lvov)
17:12:13 : Company item with missing counter part in the economy! (company_name: transinet) (city_name: doneck)
17:12:13 : Company item with missing counter part in the economy! (company_name: posped) (city_name: doneck)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: kaliningrad)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: riga)
17:12:13 : Company item with missing counter part in the economy! (company_name: sellplan) (city_name: kaliningrad)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: vilnius)
17:12:13 : Company item with missing counter part in the economy! (company_name: sellplan) (city_name: vilnius)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: minsk)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: minsk)
17:12:13 : Company item with missing counter part in the economy! (company_name: lkwlog) (city_name: zgitomir)
17:12:13 : Company item with missing counter part in the economy! (company_name: sellplan) (city_name: zgitomir)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: zgitomir)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: kiev)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: doneck)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: minsk)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: moscow)
17:12:13 : Company item with missing counter part in the economy! (company_name: lkwlog) (city_name: doneck)
17:12:13 : Company item with missing counter part in the economy! (company_name: lkwlog) (city_name: minsk)
17:12:13 : Company item with missing counter part in the economy! (company_name: kaarfor) (city_name: tallin)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: tallin)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: vinnica)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: vinnica)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: riga)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: piter)
17:12:13 : Company item with missing counter part in the economy! (company_name: lkwlog) (city_name: piter)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: piter)
17:12:13 : Company item with missing counter part in the economy! (company_name: sellplan) (city_name: novgorod)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: novgorod)
17:12:13 : Company item with missing counter part in the economy! (company_name: transinet) (city_name: kiev)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: lvov)
17:12:13 : Company item with missing counter part in the economy! (company_name: trameri) (city_name: kursk)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: tomanivka)
17:12:13 : Company item with missing counter part in the economy! (company_name: asv) (city_name: odessa)
17:12:13 : Company item with missing counter part in the economy! (company_name: itcc) (city_name: odessa)
17:12:13 : Company item with missing counter part in the economy! (company_name: trameri) (city_name: odessa)
17:12:13 : Company item with missing counter part in the economy! (company_name: shop) (city_name: odessa)
17:12:13 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: atbasar)
17:12:13 : Company item with missing counter part in the economy! (company_name: posped) (city_name: atbasar)
17:12:13 : Company item with missing counter part in the economy! (company_name: fcp) (city_name: moscow)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: voronezh)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: lipeck)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: petrozavodsk)
17:12:13 : Company item with missing counter part in the economy! (company_name: ) (city_name: helsinki)
17:12:13 : Starting the campaign ...
17:13:03 : ui t console:system_02
17:13:10 : ui t console:system_02
Все решил переустановкой игры)
progress inster
, пересохрани карту. А файлик map.mbd кинь в архив карты, будет меньше глюков;-)
Tee Jay55rus
всмысле пересохрани? может ты имел ввиду файл "bak" ?
progress inster, в прямом, зайди в редактор, и сохрани заново
Volodya01UA
маркер загрузки неправильно поставил, он должен соответствовать осям прицепам(в хелпэ Маузера этот момент есть)
Помогите!!!!!!!!
Делал даф! Два дня уже с ним вожусь уже даже не знаю что делать влетает при покупке,как только в магазине подхоиш к нему и сразу вылет! 5 раз уже переконверчивал всё равно так же всё,в логе ничего не написанно вроде!
Вот лог
23:02:49 : [gl] taking advantage of 'GL_ARB_fragment_program'
23:02:49 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
23:02:49 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
23:02:49 : [gl] taking advantage of 'GL_ARB_texture_compression'
23:02:49 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
23:02:49 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
23:02:49 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
23:02:49 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
23:02:49 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
23:02:49 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
23:02:49 : [gl] taking advantage of 'GL_ARB_vertex_program'
23:02:49 : [gl] Vertex attribute count: 16
23:02:49 : [gl] taking advantage of 'GL_ARB_shader_objects'
23:02:49 : [gl] taking advantage of 'GL_ARB_vertex_shader'
23:02:49 : [gl] taking advantage of 'GL_ARB_fragment_shader'
23:02:49 : [gl] taking advantage of 'GL_ATI_draw_buffers'
23:02:49 : [gl] taking advantage of 'GL_EXT_blend_color'
23:02:49 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
23:02:49 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
23:02:49 : [gl] taking advantage of 'GL_EXT_rescale_normal'
23:02:49 : [gl] taking advantage of 'GL_EXT_secondary_color'
23:02:49 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
23:02:49 : [gl] taking advantage of 'GL_EXT_texture3D'
23:02:49 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
23:02:49 : [gl] taking advantage of 'GL_EXT_texture_env_add'
23:02:49 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
23:02:49 : [gl] Max anisotropy factor: 16
23:02:49 : [gl] taking advantage of 'GL_NV_register_combiners'
23:02:49 : [gl] taking advantage of 'GL_NV_register_combiners2'
23:02:49 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
23:02:49 : [gl] taking advantage of 'GL_NV_texture_shader'
23:02:49 : [gl] taking advantage of 'GL_NV_texture_shader2'
23:02:49 : [gl] taking advantage of 'GL_NV_texture_shader3'
23:02:49 : [gl] taking advantage of 'GL_NV_fragment_program'
23:02:49 : [gl] taking advantage of 'GL_NV_fragment_program_option'
23:02:49 : [gl] taking advantage of 'GL_NV_fragment_program2'
23:02:49 : [gl] taking advantage of 'GL_NV_vertex_program'
23:02:49 : [gl] taking advantage of 'GL_NV_vertex_program2'
23:02:49 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
23:02:49 : [gl] taking advantage of 'GL_NV_vertex_program3'
23:02:49 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
23:02:49 : [gl] taking advantage of 'WGL_ARB_extensions_string'
23:02:49 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
23:02:49 : [gl] taking advantage of 'WGL_EXT_swap_control'
23:02:49 : [gl] taking advantage of 'WGL_ARB_pixel_format'
23:02:49 : [gl] taking advantage of 'WGL_ARB_pbuffer'
23:02:49 : [gl] taking advantage of 'WGL_ARB_render_texture'
23:02:49 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
23:02:49 : [gl] taking advantage of 'GL_ARB_multisample'
23:02:50 : [gl] Detected support for 32x anti-aliasing.
23:02:51 : [gl] Detected support for 16x anti-aliasing.
23:02:51 : [gl] Detected support for 8x anti-aliasing.
23:02:51 : [gl] Detected support for 4x anti-aliasing.
23:02:51 : [gl] Detected support for 2x anti-aliasing.
23:02:51 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
23:02:51 : Rendering path available: GL1X
23:02:51 : Rendering path available: ARB1
23:02:51 : Rendering path available: NV1X
23:02:51 : Rendering path available: NV2X
23:02:51 : Rendering path available: NV3X
23:02:51 : Rendering path available: NV4X
23:02:51 : Rendering path available: ARB2
23:02:51 : Rendering path available: GL2X
23:02:51 : [dx9] Direct3D9 detected.
23:02:51 : [dx9] Number of adapters found: 1
23:02:51 : [dx9] Adapter #0: NVIDIA GeForce 8600 GTS (nv4_disp.dll) [driver version: 6.14.11.6218]
23:02:51 : Rendering path available: SM2X
23:02:51 : Rendering path available: SM3X
23:02:52 : [gl] CDS init: OK
23:02:52 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
23:02:52 : [gl] wglCreateContext: OK
23:02:52 : [gl] OpenGL framebuffer context init OK
23:02:52 : [gfx] Created drawable (/procedural/dashboard.tobj)
23:02:52 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
23:02:52 : [gfx] Created drawable (/procedural/generic_env.tobj)
23:02:52 : [gfx] Created drawable (/procedural/water_env.tobj)
23:02:52 : [snd] select device (ds8)
23:02:52 : [ds8] Available device : Первичный звуковой драйвер ().
23:02:52 : [ds8] Available device : C-Media CM6501 Like Sound Device (c6501.sys).
23:02:52 : [ds8] Initialization OK.
23:02:52 : g_ui_recache
23:02:52 : exit
23:02:52 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
23:02:52 : Loading city data ....
23:03:05 : game
23:03:05 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
23:03:05 : Loading resource server data ....
23:03:05 : Loading road data ....
23:03:05 : Loading terrain data ....
23:03:05 : Loading railing data ....
23:03:05 : Loading building data ....
23:03:05 : Loading model data ....
23:03:05 : Loading prefab data ....
23:03:05 : Loading sign data ....
23:03:05 : Loading traffic lights data ....
23:03:05 : Loading city data ....
23:03:05 : Loading vegetation data ....
23:03:05 : Loading hinges data ....
23:03:05 : Loading stamp data ....
23:03:05 : Loading movers data ....
23:03:09 : Map successfully loaded ....
23:03:09 : Starting the campaign ...
парни в редакторе карт не могу сохранить изменения
создал все папки которые нужны,в чем проблема?
707
может быть ты файл карты неправильно создаешь? объясни что делаешь....
не могу сохранить изменения
нажымаеш Save map и вылетает ошибка?
progress inster вот созаю папку base в корневой папке с игрой,в папке base создаю папку map!
Захожу в игру(в оконном режиме) нажимаю тильду пишу edit europe,захожу в редактор нажимаю сохранить,выдает ошибку-я зажимаю enter.ошибк изчезает и игра немного зависает,все как должно быть!А захожу в папку map там нет этого сохранения?!
у тебя в папке ещё должен быть файл map.scs, и в папке map 2 файла
Эммм... Тупой вопрос канеш, но как сделать светофоры на каком-либо перекрестке?
progress inster можешь пожалуйста про эту папку поподробнее?!
707
если ты делал всё по хелпу Вячеслава(Mauser) то у тебя в папке map 2 файла
Файлы europe.mbd и europe.bak, 1-ый файл и есть измененная карта
все дело в том что туда и не сохраняется ничего!
707 А ты создал папку и назвал её на англ языке или на русском? просто я один раз на русском папку map назвал так у меня тоже самое было)
Отредактировано Rishat 1993 (2010-06-23 21:59:20)
Вы здесь » PlayTruckSims: Грузовые симуляторы, Дальнобойщики, Euro Truck Simulator 2, American Truck Simulator » Euro Truck Simulator » Тех помощь IV / Have a question? Post it here IV