У меня вопрос:
Отчего может быть вылет с такой вот ошибкой?
18:35:14 : [game] Trying to mount MOD archive: C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/Haulin_Xeon_headlights.scs 18:35:14 : [zipfs] C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/Haulin_Xeon_headlights.scs successfully mounted [crc_0xffdfc5e9] 18:35:14 : [game] Trying to mount MOD archive: C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/TZ_RenaultPremium (modelPMG).scs 18:35:14 : [zipfs] C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/TZ_RenaultPremium (modelPMG).scs successfully mounted [crc_0x2475f80d] 18:35:14 : [game] Trying to mount MOD archive: C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/zz_flares_v1.05.scs 18:35:14 : [zipfs] C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/zz_flares_v1.05.scs successfully mounted [crc_0x2225695e] 18:35:14 : [game] Trying to mount MOD archive: C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/Марк_Карта.scs 18:35:14 : [zipfs] C:/Documents and Settings/Администратор/Мои документы/18 WoS Haulin/mod/Марк_Карта.scs successfully mounted [crc_0x65c5ee18] 18:35:15 : g_ui_recache 18:35:15 : exit 18:35:24 : Starting physics server: \gOpen Dynamics Engine (svn revision 981) 18:35:53 : Loading city data .... 18:36:10 : map /home/save/2 18:36:10 : Trying to restore game state from (/home/save/2)... 18:36:11 : Starting physics server: \gOpen Dynamics Engine (svn revision 981) 18:36:27 : Loading resource server data .... 18:36:27 : Loading road data .... 18:36:28 : [game] Road look 'road_look_data50' defined in file '/def/world/road.def' does not have 19 attribute fields; skipping. 18:36:28 : Loading terrain data .... 18:36:28 : Loading railing data .... 18:36:29 : Loading building data .... 18:36:29 : Loading model data .... 18:36:32 : Loading prefab data .... 18:36:32 : Loading sign data .... 18:36:32 : [fs] fs_open called with invalid path "model/sign/traffic/big_road9simple.pmd" (expected absolute path, starting with slash) 18:36:32 : [ld] failed to open model/sign/traffic/big_road9simple.pmd 18:36:32 : [fs] fs_open called with invalid path "model/sign/traffic/big_road9simple.pmc" (expected absolute path, starting with slash) 18:36:32 : [ld] failed to open model/sign/traffic/big_road9simple.pmc 18:36:33 : Loading traffic light data .... 18:36:33 : Loading city data .... 18:36:33 : Loading vegetation data .... 18:36:33 : Loading particles data .... 18:36:33 : Loading hinges data .... 18:36:33 : Loading stamp data .... 18:36:34 : Loading movers data .... 18:36:37 : Map successfully loaded .... 18:37:15 : e:\devel\prism_hauling\src\p3core\collections/arrays/arrays_base_impl.h(1333): unknown fn: [array_t] boundary check failed - index overflow
И заодно объясните - для чего служит папка automat и содержимое в ней. Может ли файл, оставшийся от предыдущего мода в этой папке вызвать вылет как я написал выше?
Отредактировано Кинст (2008-02-02 17:43:22)