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Тех. помощь

Сообщений 481 страница 510 из 998

481

Bender написал(а):

0m1k ты не знаеш кто такой лудер? Немец... с ним лучше не связывайся
r0m1k я то откуда знаю что это.

Я с этим Luder'ом пару раз переругивался на форумах. Падлюка он, русских азиатами считает.  [реклама вместо картинки]

+1

482

adukha я говорил... Немец он и в африке немец... меня в блэк лист занес на трак поле козел)) :lol:

+1

483

Лан давайте закончм уже базарить про немцов!

0

484

Почему в игре видно только один грузовик? Хотя в папке mod несколько грузовиков установлено. Все их прописал в base.scs >  truck_storage.
[реклама вместо картинки]

0

485

RiZzo444 написал(а):

Почему в игре видно только один грузовик? Хотя в папке mod несколько грузовиков установлено. Все их прописал в base.scs >  truck_storage.

хах! прописывать то надо не в base.scs! :rofl:
Надо создать фай прописки отдельный! Как мод

0

486

джо
в посте №4 как раз написано что надо прописывать в base.
Тогда объясни как создать, и как прописать в нём ;)
и хде создавать

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487

18:34:11 : Loading road data ....
18:34:12 : Loading terrain data ....
18:34:12 : Loading railing data ....
18:34:12 : Loading building data ....
18:34:13 : Loading model data ....
18:34:14 : Loading prefab data ....
18:34:15 : Loading sign data ....
18:34:16 : Loading traffic light data ....
18:34:16 : Loading city data ....
18:34:16 : Loading vegetation data ....
18:34:16 : Loading particles data ....
18:34:16 : Loading hinges data ....
18:34:16 : Loading stamp data ....
18:34:16 : Loading movers data ....
18:34:28 : Map successfully loaded ....
18:34:29 : [vehcile_parking_u] Unable to find the kdop_link (kdop_link.parking.sanantonio)
18:34:29 : [vehcile_parking_u] Unable to find the kdop_link (kdop_link.parking.santacruz)
18:34:29 : [vehcile_parking_u] Unable to find the kdop_link (kdop_link.hq.sanantonio)
18:34:29 : [vehcile_parking_u] Unable to find the kdop_link (kdop_link.hq.santacruz)
18:34:29 : [cargo_permanent_u] Cargo @@cn_logs@@ is not produced by some valid company!
18:34:29 : [cargo_permanent_u] Cargo @@cn_lumber@@ is not produced by some valid company!
18:34:29 : [cargo_permanent_u] Cargo @@cn_oats@@ is not absorbed by some valid company!
18:34:29 : Company item with missing counter part in the economy! (company_name: ) (city_name: reno)
18:34:29 : Company item with missing counter part in the economy! (company_name: ) (city_name: reno)
18:34:29 : Company item with missing counter part in the economy! (company_name: constr) (city_name: atlanta)
18:34:29 : Company item with missing counter part in the economy! (company_name: car_dealer) (city_name: atlanta)
18:34:29 : Company item with missing counter part in the economy! (company_name: cropbank) (city_name: atlanta)
18:34:29 : Unable to find the link to hq santacruz
18:34:29 : .\management\game_ctrl.cpp(2527): unknown fn: Unable to start in hq

0

488

джо написал(а):

хах! прописывать то надо не в base.scs! :rofl:
Надо создать фай прописки отдельный! Как мод

Я прописываю в base.scs и всё норм!!!!Джо можна прописывать и в base.scs и в папке мод тоесть зделать .scs файл как ты и сказал!!!

Отредактировано r0m1k (2007-12-30 21:42:17)

0

489

всё спс всем, разобрался :)
Создал свой архив scs в папке мод и туда пихаю файлы.

0

490

вообщем вот карта с Москвой Питером и Брестом ну вообщем пишет вот

00:24:04 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)
00:24:11 : Loading city data ....
00:24:23 : map /def/economy/initial_saves/medium charleston Player
00:24:23 : Trying to restore game state from (/def/economy/initial_saves/medium)...
00:24:24 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)
00:24:24 : Loading resource server data ....
00:24:24 : Loading road data ....
00:24:25 : Loading terrain data ....
00:24:26 : Loading railing data ....
00:24:26 : Loading building data ....
00:24:27 : Loading model data ....
00:24:29 : Loading prefab data ....
00:24:29 : Loading sign data ....
00:24:30 : Loading traffic light data ....
00:24:30 : Loading city data ....
00:24:30 : Loading vegetation data ....
00:24:30 : Loading particles data ....
00:24:30 : Loading hinges data ....
00:24:30 : Loading stamp data ....
00:24:30 : Loading movers data ....
00:24:34 : Map successfully loaded ....
00:24:34 : [unit] File '/def/economy/initial_saves/medium/game.sii':
00:24:34 : [unit] The pointer to 'company.volatile.kraft' looks like dangling pointer.
00:24:34 : [unit] File '/def/economy/initial_saves/medium/game.sii':
00:24:34 : [unit] The pointer to 'company.volatile.trolley_mall' looks like dangling pointer.
00:24:34 : [unit] File '/def/economy/initial_saves/medium/game.sii':
00:24:34 : [unit] The unit '_nameless.0CD5.9820' of type 'economy' has dangling pointer (to 'company.volatile.kraft') in the attribute named 'companies'.
00:24:34 : [unit] File '/def/economy/initial_saves/medium/game.sii':
00:24:34 : [unit] The unit '_nameless.0CD5.9820' of type 'economy' has dangling pointer (to 'company.volatile.trolley_mall') in the attribute named 'companies'.
00:24:34 : load_unit_tree() - Failed to load unit tree from file (/def/economy/initial_saves/medium/game.sii)
00:24:34 : .\management\game_ctrl.cpp(630): unknown fn: Unable to create economy unit!

0

491

Tehna Попробуй новую игру запустить!!! [реклама вместо картинки]

0

492

начинал уже и новую игру и простоодноразовую игру а не компанию и преустанавливал игру всё равно одно и тоже (

0

493

поставил мапу Magyarorszag вот такая лажа начинаю новую игру и ....

03:00:55 : Loading resource server data ....
03:00:55 : Loading road data ....
03:00:56 : Loading terrain data ....
03:00:57 : Loading railing data ....
03:00:57 : Loading building data ....
03:00:58 : Loading model data ....
03:01:00 : Loading prefab data ....
03:01:00 : Loading sign data ....
03:01:01 : Loading traffic light data ....
03:01:01 : Loading city data ....
03:01:01 : Loading vegetation data ....
03:01:01 : Loading particles data ....
03:01:01 : Loading hinges data ....
03:01:01 : Loading stamp data ....
03:01:01 : Loading movers data ....
03:01:02 : Map successfully loaded ....
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.amergine' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.zabarts_food' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.gl_chemicals' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.iwm_waste' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.fm_mall' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.trolley_mall' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.nextar' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.sawmill' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.ufo_oil' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.cropbank' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.bush_farm' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.mc_foodplant' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.pgg_port' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.powerplant' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.triair' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The pointer to 'company.volatile.military' looks like dangling pointer.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.amergine') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.zabarts_food') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.gl_chemicals') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.iwm_waste') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.fm_mall') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.trolley_mall') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.nextar') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.sawmill') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.ufo_oil') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.cropbank') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.bush_farm') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.mc_foodplant') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.pgg_port') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.powerplant') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.triair') in the attribute named 'companies'.
03:01:03 : [unit] File '/def/economy/initial_saves/easy/game.sii':
03:01:03 : [unit] The unit '_nameless.0D0E.2218' of type 'economy' has dangling pointer (to 'company.volatile.military') in the attribute named 'companies'.
03:01:03 : load_unit_tree() - Failed to load unit tree from file (/def/economy/initial_saves/easy/game.sii)
03:01:03 : .\management\game_ctrl.cpp(630): unknown fn: Unable to create economy unit!

0

494

Tehna у тебя скорее всего еще часть какой нибудь карты стоит

0

495

5:00:27 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
15:01:57 : [gl] Context shutdown
15:01:59 : [gl] CDS shutdown: OK
15:04:57 : [gl] CDS init: OK
15:04:57 : [gl] SetPixelFormat: OK
15:04:57 : [gl] wglCreateContext: OK
15:04:57 : [gl] OpenGL framebuffer context init OK
15:05:02 : [fs] file open failed! (/vehicle/truck/new_premium/glass.dds:0)
15:05:02 : [dds] Can not load '/vehicle/truck/new_premium/glass.dds'
15:05:05 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
15:05:11 : [gl] Context shutdown
15:05:12 : [gl] CDS shutdown: OK
15:05:18 : [gl] CDS init: OK
15:05:19 : [gl] SetPixelFormat: OK
15:05:19 : [gl] wglCreateContext: OK
15:05:19 : [gl] OpenGL framebuffer context init OK
[реклама вместо картинки]

0

496

Sanek Premium удали!!!!Он файл Premiuma неможет открыть!!!И ли не удаляй я может быть и не прав [реклама вместо картинки]

0

497

15:37:06 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
15:37:31 : [fs] file open failed! (/vehicle/truck/new_premium/glass.dds:0)
15:37:31 : [dds] Can not load '/vehicle/truck/new_premium/glass.dds'
15:40:17 : screenshot
15:40:17 : Screenshot written: '/screenshot/wos5_00090.png'.
15:41:59 : screenshot
15:42:00 : Screenshot written: '/screenshot/wos5_00091.png'.
15:42:12 : screenshot
15:42:12 : Screenshot written: '/screenshot/wos5_00092.png'.
15:42:25 : screenshot
15:42:25 : Screenshot written: '/screenshot/wos5_00093.png'.
15:42:26 : screenshot
15:42:26 : Screenshot written: '/screenshot/wos5_00094.png'.
15:42:32 : screenshot
15:42:32 : Screenshot written: '/screenshot/wos5_00095.png'.
15:42:37 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
15:42:51 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
15:44:43 : screenshot
15:44:43 : Screenshot written: '/screenshot/wos5_00096.png'.
15:44:49 : screenshot
15:44:49 : Screenshot written: '/screenshot/wos5_00097.png'.
15:47:14 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)

0

498

17:31:00 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
17:31:09 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
17:31:58 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
17:32:17 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)

0

499

У меня проблема игрои если я ставлу игру более чем два тележки или грузовиков то  когда я игру включаю тогда появится черная картина и далее не идоть я ждал 10 минуть  [реклама вместо картинки]

0

500

Подскажите у кого стоит патч 1.06.
В главной папке с игрой есть файл patch.scs?

+1

501

RiZzo444 написал(а):

Подскажите у кого стоит патч 1.06.
В главной папке с игрой есть файл patch.scs?

RiZzo444  Да есть!!!

(Извените за флуд но он задал вопрос)

Отредактировано r0m1k (2008-01-01 02:44:57)

+2

502

03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
03:46:53 : [tobj] Can not open '/vehicle/truck/scaniath/generic.tobj'
03:46:53 : [gl] texture_object: NULL item data (/vehicle/truck/scaniath/generic.tobj)
03:46:53 : [fs] file open failed! (/vehicle/truck/scaniath/generic.tobj:0)
****** The log file exceeded its limit size, truncated.

0

503

Sanek Он неможет открыть файлы от ScaniaTH удали её или переустанови [реклама вместо картинки]

0

504

http://i007.radikal.ru/0801/65/b8525c6b3d9dt.jpg-->>Почему всё блестит так это мой первый скин помогите мне это исправить!!!

0

505

r0m1k  Альфа канал  зделай  черным

0

506

Nikl обясни как его зделать я неумею!!!

0

507

r0m1k
в фотошопе

0

508

22:03:53 : [gl] Context shutdown
22:03:54 : [gl] CDS shutdown: OK
22:03:57 : [gl] CDS init: OK
22:03:57 : [gl] SetPixelFormat: OK
22:03:57 : [gl] wglCreateContext: OK
22:03:57 : [gl] OpenGL framebuffer context init OK
22:04:38 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:05:32 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:05:54 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:05:59 : [gl] Context shutdown
22:06:01 : [gl] CDS shutdown: OK
22:06:04 : [gl] CDS init: OK
22:06:04 : [gl] SetPixelFormat: OK
22:06:04 : [gl] wglCreateContext: OK
22:06:04 : [gl] OpenGL framebuffer context init OK
22:06:06 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:06:14 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:06:41 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:06:58 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:07:03 : [gl] Context shutdown
22:07:04 : [gl] CDS shutdown: OK
22:07:07 : [gl] CDS init: OK
22:07:07 : [gl] SetPixelFormat: OK
22:07:07 : [gl] wglCreateContext: OK
22:07:07 : [gl] OpenGL framebuffer context init OK
22:07:09 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)
22:07:23 : [gl]  ./gl_buffer.cpp:433 pre-BufferData - error 0x502 (invalid_operation)

0

509

r0m1k    Я делаю  через  DXTBmp  Вот делал значок RUS для своей  Скании  и  показал  стрелкой  где  Альфа-канал http://i018.radikal.ru/0801/85/aa1021909bbdt.jpg

+1

510

блин может мне ктото ответит что єто за проблема  [реклама вместо картинки]  а то я тут много уже времени просидел а мне ни кто не помогает ау люди ачнитесь)

-1